About BitCake Studio!

We're an independent studio based in Rio de Janeiro

    

BitCake Studio started out as an experiment. Critical Studio, in the midst of developing Dungeonland for Paradox Interactive, decided they wanted to create opportunities for other people to develop games in Brazil. They called 6 of the most talented young developers in Rio de Janeiro, threw them in the studio’s kitchen and told them to develop any game they wanted there, without asking anything in return. That’s how BitCake Studio was born. Since then they’ve been on a mission to fight prejudice against Free to Play games while developing their own Indie title: Project Tilt.

    
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